Rifts - Sourcebook 2 - The Mechanoids
PAL0805 Rifts Mechanoids Sourcebook 2 Role Playing Game RPG by Palladium BooksRifts+ Sourcebook TwoThe MechanoidsArchie 3 and Hagan are back, but h...
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PAL0805 Rifts Mechanoids Sourcebook 2 Role Playing Game RPG by Palladium BooksRifts+ Sourcebook TwoThe MechanoidsArchie 3 and Hagan are back, but h...
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The Vanguard, born in the days before Chi-Town forever banned the used of magic on the Coalition soil, these practioners of magic fight for the Coa...
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The sorcerers of Tolkeen strike back in a murderous fury that stuns and bewilders the mighty Coalition Army. Combat and hatred heats up as both sid...
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A quick, easy reference and index for the last two years of Rifts releases, including Juicer Uprising, Coalition Navy, Coalition War Campaign, New ...
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1991 - November : First Printing - Palladium Books Presents.. Rifts Conversion Book - Written by Kevin Siembieda - A supplement for the Rifts role-...
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This 120 page sourcebook is divided into two sections, one for After the Bomb® and another for Rifts®. The startling answer to the questions of wha...
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This "guide" to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start th...
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This is the special GM Screen for Freedom Squadron, featuring charts and tables intrinsicly useful for GMs running this Savage Worlds setting. Ther...
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For Freedom! It s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity wa...
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