Deadlands Noir: GM Screen with Adventure
This is a full-color 3 panel land-scaped format GM Screen that comes with the 32 page full-color adventure, The Old Absinthe House Blues.
This is a full-color 3 panel land-scaped format GM Screen that comes with the 32 page full-color adventure, The Old Absinthe House Blues.
Unleash the monsters in the 13th Age Bestiary on your players for a battle they'll never forget. The 13th Age Bestiary introduces all-new creatures...
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THE GLITCH HAS COME TO TENDORIA A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the ch...
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The Vanguard, born in the days before Chi-Town forever banned the used of magic on the Coalition soil, these practioners of magic fight for the Coa...
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The sorcerers of Tolkeen strike back in a murderous fury that stuns and bewilders the mighty Coalition Army. Combat and hatred heats up as both sid...
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A quick, easy reference and index for the last two years of Rifts releases, including Juicer Uprising, Coalition Navy, Coalition War Campaign, New ...
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A level 5 adventure for 5E Includes FREE PDF copy of this adventure with purchase of print adventure! Fifth Edition Fantasy is here! This adventure...
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1991 - November : First Printing - Palladium Books Presents.. Rifts Conversion Book - Written by Kevin Siembieda - A supplement for the Rifts role-...
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This 120 page sourcebook is divided into two sections, one for After the Bomb® and another for Rifts®. The startling answer to the questions of wha...
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Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than ...
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When the players are tasked with tracking down a missing delivery, they are caught up in the schemes of a pair of villains who are determined to fo...
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Survivor,” these 20 tokens are to keep track of the DEGREES OF SUCCESS and DEGREES OF FAILURE a character will use in order to tell their story of ...
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For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam, has pa...
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Officially Licensed 30 Nights is a detailed campaign book to help players learn and have fun with Shadowrun, Sixth World. It introduces players to...
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You can’t tell stories without characters and that’s where Enemies & Allies comes in. This sourcebook for the Modern AGE RPG is the Game Master...
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The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your wor...
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The Gamemaster's Star Log is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, and explore t...
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The Cartographer s Companion is the premier map journal for Gamemasters, Game Designers, and those who just love the art of Cartography. Each chapt...
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A new edition of Shadowrun requires new stories, and Cutting Black launches Shadowrun, Sixth World Edition with a bang! Following on the immersive...
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Level up your campaign with the Fantasy AGE Companion! Once you've been playing with the Basic Rulebook for a while, you'll want more options and t...
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This Game Master's Kit is the key accessory for your Modern AGE campaign. It features a three-panel hardback screen that puts critical game informa...
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A vast new setting for Modern AGE where characters explore countless planes of existence. Play a member of the Sodality, an interplanar society dev...
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Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even...
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