Sagas & Six-Guns
Sagas & Six-Guns is a Savage Worlds Adventure Edition setting and rulebook about a mythical and uninhabited frontier settled by Scandinavian cultures. A mash-up of the Old West and the Old Norse, Sagas & Six-Guns is what happens when Beowulf takes on Grendel with a pair of six-shooters and his trusty axe.
The setting and rule-book is written by Robert Buckey, who has teamed up with GALLANT KNIGHT GAMES. The game utilizes the Savage World: Adventure Edition ruleset.
You do need the Savage World: Adventure Edition rulebook to play this game.
We aim to give you the tools you need to tell fantastic stories of shootists wielding pistols while shouting oaths to the Aesir in Valhalla. Your heroes will battle everything from cattle rustlers and train robbers, to trolls and maybe even a dragon. You can be anything from a mundane pistolero or gunmaiden, to a runecasting seer, to a Valkyrie cut off from Asgard.
Sagas and Six Guns makes use of the highly adaptable Savage Worlds rules to play out the adventures of your heroes in Western Midgard. It also introduces some exciting setting specific rules to enhance the experience, to represent both the gritty Western and Viking tropes. Pistol dueling, or Holmgang, will be represented, allowing your characters to face down other steely eyed gunslingers.
In keeping with the Norse traditions of Saga telling, and to represent the renown your character will accrue over the course of their adventures, rules are included to represent the spread of your personal Saga, and the benefits that affords you.
Lastly, social rules are included for Ring Giving, to represent your characters gathering a large posse of warriors to their cause.