13 True Ways
For Players:
The chaos mage who embraces randomness, and the monk who embodies discipline
The druid who masters the elements , and the necromancer who commands the undead
The commander who orders your ranks, and the occultist who orders reality
Multiclassing tools to help you create the character you most want to play
Treasure to loot, and artifacts that might just loot you
For GMs:
All-new details and adventure seeds for Axis, the Court of Stars, Drakkenhall, Horizon, and Santa Cora
More ways to use the icons, including variant icons and relationship results tied to a location
Lists of 13: deadly dungeons, flying realms, must-visit inns, and more
New monsters to challenge your players, including devils, metallic dragons, werebeasts, and soul flensers
Four detailed new NPCs with multiple campaign options